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Hey! Playing the games for the finish your game jam!

I think these are the bones of a really fun game. I could see myself playing a game like this.

I'm going to leave some specific feedback here, but please don't take this like I didn't like your game. I think this game has a ton of potential, but there's a few rough spots that are hurting it.

  • The way the camera pans when the character starts and stops moving is really jarring. Just smoothing that a little would do a lot for the player experience.
  • I'm able to deselect my character if I use the w key, and it also seemed like the basic attack was more than enough to kill all the enemies with a few upgrades so I was really disincentivized from using it.
  • The way the character paths a bit forward to attack and then back to where they were feels very unusual. I think that either staying at the end point after shooting, or just not having that auto path would be better.
  • The volume for the music and robot voice are a bit all over the place. One track ends and then the next is in at full volume and energy. Some kind of fading between the tracks would be good.
  • The gameplay feels a bit slow, and doesn't really feel like an RTS. Either you'd want multiple units to control, or focusing more on the game-feel for the one unit ideally.
  • (Your url is "one-loo", I don't know if that is intentional lol)

I do want to stress that this is a really impressive game, and I'm leaving this feedback because I'd like to see that final version to play it!

(+1)

Hey Dude Thanks For The Feed Back It Is Actually Awesome

I Will Take From It These Key Points:

1." Some kind of fading between the tracks would be good" Yes That What I Was Looking For

2.  "staying at the end point after shooting" That Might Be Good Will Have To Test It

3."The gameplay feels a bit slow" Yah I Will Need To Boost It

Again Thanks