Hey! Playing the games for the finish your game jam!
I think these are the bones of a really fun game. I could see myself playing a game like this.
I'm going to leave some specific feedback here, but please don't take this like I didn't like your game. I think this game has a ton of potential, but there's a few rough spots that are hurting it.
The way the camera pans when the character starts and stops moving is really jarring. Just smoothing that a little would do a lot for the player experience.
I'm able to deselect my character if I use the w key, and it also seemed like the basic attack was more than enough to kill all the enemies with a few upgrades so I was really disincentivized from using it.
The way the character paths a bit forward to attack and then back to where they were feels very unusual. I think that either staying at the end point after shooting, or just not having that auto path would be better.
The volume for the music and robot voice are a bit all over the place. One track ends and then the next is in at full volume and energy. Some kind of fading between the tracks would be good.
The gameplay feels a bit slow, and doesn't really feel like an RTS. Either you'd want multiple units to control, or focusing more on the game-feel for the one unit ideally.
(Your url is "one-loo", I don't know if that is intentional lol)
I do want to stress that this is a really impressive game, and I'm leaving this feedback because I'd like to see that final version to play it!
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Hey! Playing the games for the finish your game jam!
I think these are the bones of a really fun game. I could see myself playing a game like this.
I'm going to leave some specific feedback here, but please don't take this like I didn't like your game. I think this game has a ton of potential, but there's a few rough spots that are hurting it.
I do want to stress that this is a really impressive game, and I'm leaving this feedback because I'd like to see that final version to play it!
Hey Dude Thanks For The Feed Back It Is Actually Awesome
I Will Take From It These Key Points:
1." Some kind of fading between the tracks would be good" Yes That What I Was Looking For
2. "staying at the end point after shooting" That Might Be Good Will Have To Test It
3."The gameplay feels a bit slow" Yah I Will Need To Boost It
Again Thanks